Hi we're having an upcoming test at school about program tracing
and i tried practicing on this code but i'm really confused about what most of the codes do
please help?
i attatched the file and its fully running * 7 *
all i need are comment guides in return maybe i can draw something for you?
here's my gallery frostvandals.deviantart.com
thanks in advance!
ah here's the zip file
snake_game.zip (64.96K)
: 4
and i tried practicing on this code but i'm really confused about what most of the codes do
please help?
i attatched the file and its fully running * 7 *
all i need are comment guides in return maybe i can draw something for you?
here's my gallery frostvandals.deviantart.com
thanks in advance!
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace snake
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
private snake Tom;
private System.Windows.Forms.MainMenu mainMenu1;
private System.Windows.Forms.MenuItem menuItem1;
private Timer timer;
public Form1()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.mainMenu1 = new System.Windows.Forms.MainMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
//
// mainMenu1
//
this.mainMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem1});
//
// menuItem1
//
this.menuItem1.Index = 0;
this.menuItem1.Text = "HELP";
this.menuItem1.Click += new System.EventHandler(this.menuItem1_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(360, 350);
this.Menu = this.mainMenu1;
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Nform());
Application.Run(new Form1());
}
private void Form1_Load(object sender, System.EventArgs e)
{
this.Text="SNAKE!";
this.Size=new Size(500,320);
this.FormBorderStyle=FormBorderStyle.FixedToolWindow;
this.timer=new Timer();
this.Tom=new snake(this.ClientRectangle,timer);
this.timer.Interval=snake.Speed;
this.timer.Tick+=new EventHandler(timer_Tick);
this.timer.Start();
}
private void timer_Tick(object sender,EventArgs e)
{
Graphics g=this.CreateGraphics();
g.Clear(Color.White);
this.drawsnake();
this.Tom.move();
}
private void drawsnake()
{
Graphics g=this.CreateGraphics();
for(int i=0;i<this.Tom.Now;i++)
{
g.FillRectangle(Brushes.Red,new Rectangle((Point)(this.Tom.walls[i]),this.Tom.Wl));
}
for(int i=0;i<this.Tom.nuts.Count;i++)
{
g.FillRectangle(Brushes.Green,new Rectangle((Point)(this.Tom.nuts[i]),this.Tom.Ssl));
}
for(int i=0;i<this.Tom.Cart.Count-1;i++)
{
Point it=(Point)this.Tom.Cart[i];
g.FillRectangle(new SolidBrush(this.Tom.Bodyc),new Rectangle(it,this.Tom.Ssl));
}
g.DrawRectangle(new Pen(new SolidBrush(this.Tom.Headc),2),new Rectangle((Point)(this.Tom.Cart[Tom.Cart.Count-1]),this.Tom.Ssl));
string state;
if(this.Tom.Moving)
state="暂停";
else
state="开始";
this.Text=this.Tom.Cart.Count.ToString();
}
protected override void onkeydown(KeyEventArgs e)
{
int a=(int)(e.KeyCode);
int b=(int)(this.Tom.Direction);
if(a>=37&&a<=40&&this.Tom.Moving)
{
if(Math.Abs(a-B)/>!=2)
{
this.Tom.Direction=(Way)a;
this.Tom.move();
this.drawsnake();
}
}
if(a==(int)Keys.Space)
{
if(this.timer.Enabled)
{
this.timer.Stop();
this.Tom.Moving=false;
}
else
{
this.timer.Start();
this.Tom.Moving=true;
}
}
if(a==(int)Keys.Z&&this.timer.Interval>20)
this.timer.Interval-=20;
if(a==(int)Keys.X)
this.timer.Interval+=20;
if(a==(int)Keys.Escape)
this.Close();
}
private void trackBar1_ValueChanged(object sender, System.EventArgs e)
{
}
private void menuItem1_Click(object sender, System.EventArgs e)
{
new help().Show();
}
}
public class Nform:Form
{
private TrackBar speed;
private Button ok;
private Label l1;
public Nform()
{
this.Text="SNAKE!";
this.FormBorderStyle=FormBorderStyle.FixedToolWindow;
this.Size=new Size(300,128);
this.speed=new TrackBar();
this.speed.Location=new Point(30,(this.ClientRectangle.Height-this.speed.Height)/2);
this.speed.Maximum=5;
this.speed.Minimum=1;
this.speed.ValueChanged+=new EventHandler(sp_vc) ;
this.ok=new Button();
this.ok.Text="GO";
this.ok.Location=new Point(152,this.ClientRectangle.Height/2+this.speed.Height/2);
this.ok.Click+=new EventHandler(ok_Click);
this.l1=new Label();
this.l1.Location=new Point(152,36);
this.l1.Text="速度: 慢";
this.Controls.Add(this.l1);
this.Controls.Add(this.ok);
this.Controls.Add(this.speed);
}
private void ok_Click(object sender,EventArgs e)
{
snake.Speed=300/this.speed.Value;
if(this.speed.Value==4)
snake.Speed=45;
if(this.speed.Value==5)
snake.Speed=10;
this.Close();
}
private void sp_vc(object sender,EventArgs e)
{
switch(this.speed.Value)
{
case 1:
this.l1.Text="速度: 慢";
break;
case 2:
this.l1.Text="速度: 中";
break;
case 3:
this.l1.Text="速度: 快";
break;
case 4:
this.l1.Text="速度: 很快";
break;
case 5:
this.l1.Text="速度: 死亡速度";
break;
}
}
protected override void OnPaint(PaintEventArgs e)
{
Graphics g=e.Graphics;
g.DrawString("made by Kamv",new Font("Century Gothic",16),Brushes.Black,0,0);
g.DrawString("made by Kamv",new Font("Century Gothic",16),Brushes.White,2,0);
}
}
}
ah here's the zip file
snake_game.zip (64.96K)
: 4