Hello,
I am trying to set up an image as a property of my "Player" class, just so i can modify any new "Player" i create by its properties.
This is kinda the code im using
Im asigning the variables 'linking' them to a new picturebox. Ex: Playerob.name = mName, Playerob.image = mImage... So any change that is make to the property modifies the picturebox itself.
Every single one of the properties but image works well whit this method im using. that means i can put
"Player1.Width = 20" and it works like a charm. But i cant modify the image and it doesnt even appear if i dont put this line of code
Into the function that creates the player.
Thank you all
I am trying to set up an image as a property of my "Player" class, just so i can modify any new "Player" i create by its properties.
This is kinda the code im using
imports system.drawing private mImage as Image public property Image as Image get return mImage end get set (value as Image) mImage = value Playerob.image = mImage 'Player ob is declared as picturebox somewhere else. end set end property
Im asigning the variables 'linking' them to a new picturebox. Ex: Playerob.name = mName, Playerob.image = mImage... So any change that is make to the property modifies the picturebox itself.
Every single one of the properties but image works well whit this method im using. that means i can put
"Player1.Width = 20" and it works like a charm. But i cant modify the image and it doesnt even appear if i dont put this line of code
Playerob.image = mImage 'Player ob is declared as picturebox somewhere else.
Into the function that creates the player.
Thank you all