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improving my simple 2d game

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hi all , i have basically followed a book that has helped me create my first 2d game called RockRain it basically is a ship that has to dodge the oncoming meteors , at the end of the chapter it allowed me to create a start screen and 2 player mode with a health pick up item that also falls down same as a meteor

i have played it a few times now with other members of family to test for bugs but we all agree , a ship is useless without weapons lol , am i right in thinking i create a new list that creates a sprite of "laser or bullet" which travels the player position up to top of screen and then when it leaves the screen it just gets disposed?

as for collision i guess its the same as the meteor hitting the player except when the laser hits the meteor that meteor will just dissapear?(maybe include a "blast sprite" once i got the initial shooting sorted.

thanks

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