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How to port SimpleDirect Media Layer to run on my own kernel and GUI?

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I know SDL will run on Mac, Linux and Windows, and I'm not so sure what dictates this, maybe a simple #if or conditional logic of some sort on the developer's behalf, but I'd like to know the utmost essentials and basics on how I'd manage to port the open-source library to work on my own self-developed kernel and GUI. Thanks!

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