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2D game vs 3D game

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Hi,

My family is planning on a family project to make a game. So far, we've gone through some of the Contruct 2 tutorials on gamedev.tutsplus.com as a start. Reading some of the threads in here, such as the stickied game resource thread, I'd like to get some of your opinions on what to look for in an engine, or if we should look into making our own engine.

What we're planning is a spacerangers 2 (awesome game, wish it was supported on Win7+) type game, and we haven't worked out anything as of yet on how to build it, we're just learning. Main question, since it'll be a space game, should I make it 2D or 3D, and how much difference is there between 2D and 3D as far as development goes?

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