I have to many if statements!, what techniques, and how can I shorten this?
public virtual string MoveRulesGenerator(string move1, string move2)
{
if (move1.Equals("Rock") && move2.Equals("Rock"))
{
return "draw";
}
else if (move1.Equals("Rock") && move2.Equals("Scissor"))
{
return "Rock";
}
else if (move1.Equals("Rock") && move2.Equals("Paper"))
{
return "Paper";
}
else if (move1.Equals("Paper") && move2.Equals("Scissor"))
{
return "Scissor";
}
else if (move1.Equals("Papper") && move2.Equals("Paper"))
{
return "Draw";
}
else if (move1.Equals("Scissor") && move2.Equals("Scissor"))
{
return "Draw";
}
return null;
}